Oberon , King of Amber, is dying. He has summoned you, his sons and daughters, to be by his side in his final moments. For there are matters to be decided. He has decided that his successor shall be chosen by victory in a race. A road race. The theme will be taken from one of his favorite shadows.
Type: Table-Top
Number of Players: 8
Setting: Alternate Universe
Characters will be hybrids; combinations of an elder from Corwin's chronicles & a whacky racer. 100 points, plus a fast response bonus of up to 50 points more for getting your character to me quickly, plus contributions. For contributions, design a location, event or situation to be used during the race. Design several if you like; the more the merrier.
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UOHT: One lake is like another: water and fog, fog and water. If Hastur and Alar changed sites between moons, nobody would notice. They are the two worst situated cities in the world.
CASSILDA: Necessarily, since they are the only ones.
UOHT: Except Carcosa. Well?
CASSILDA: I am not sure, my Prince, that Carcosa is in the world.
(Castaigne, The King in Yellow, Act I)
Type: Table-Top
Number of Players: 4-6
Setting: Amber / Tir Na Nogth after 2nd Series of Books.
Pattern Initiation plus 75 points. You are a young member of the Royal Family of Amber, currently resident in (or at least visiting) Castle Amber. It is some time since the events recounted by Merlin in the second series. It would be helpful for your character to have a reason to visit Tir na nog'th.
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It is Founders Day in Avalon and you have been cordially invited to attend a banquet in your father's honour. Love Him or Hate Him, Attendance is Compulsory. The Day looks set to be a marvelous success, the only worry is the storm clouds gathering on the horizon - But it never rains in Avalon..!!
Game Type: Table-Top
Number of Players: 6
Setting: Corwins Universe of his Pattern.
Characters should be based on 100 points. Logrus and Shapeshift are not allowed. +/- 5 Points of stuff only. Maximum of 15 points in an item. All characters are Corwins Children born in the Universe of his Pattern.
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Oh what a tangled web we weave,
when we practice to deceive
The early peaceful years of Random's reign are all but forgotten, tensions are high on all sides, conspiracies and cabals seem to be around every corner. for the sake of the realm, this cannot continue....
Type: Standard Table-top
Number of Players: 4-6
Descriptions and backgrounds are more important than the points (though aim for 150 points). There will be intrique, alliances, friends and enemies; and you WILL be involved.
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Defeat grasped from the jaws of victory.
Ghostwheels mad machinations defeated, the infernal machine destroyed and peace restored with Merlin and the Courts. And then someone wishes ALL the Amberites restored............ten generations of work wiped out in a stroke.
The Elders have returned after hundreds of years absent and have very quickly restored their influence and position in Amber, naturally at the expense of the current administration (i.e. you). Sidelined, isolated or simply ignored, power and prestige is slipping from your grasp. All you have left are crumbs, a smattering of titles and consolation prizes.
But they have made a fatal error in judgment. The time they
were away has made them weak and they may no longer have the
edge. Its time for you to show them whos boss
time for a very Amberite coup.
Feel the envy, harness the anger and plot maniacally to get even with the Elders, in this sequel to the splendid Junta! - Pattern Post
Game Type: Standard/ Sequel
Number of players: 6 - will be some places for new players, but first dibs to original players from last year.
Game Setting: Alternate reality far in the future
250 point Amberites only. No contributions and maximum of 10 points of Stuff either way. You need not take Pattern but you really should .only use powers from the basic rules. No Shadow Knight stuff but do try to convince me of any variations you are interested in.
Items do NOT maketh the man/woman (or shapeshifter). You may spend as many points on items as you like but be aware that they all have limitations. Items of power (named items from the books) and the Jewel are not available unless you HAD it from Junta!
The influence system remains in use, 200 points (not for use with character) should be divided between army, navy, castle, city and shadow.
I would like characters as soon as possible so that I can work out their place in the game. As an incentive I will give 5 points to all early birds. Please contact me if you have any questions.
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This page was constructed by A J Cannon. Last update 15th October 1997.